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Chris Roberts and Eric Kieron Davis host this week’s episode, which features a studio update from Frankfurt, a Ship Shape focused on the Nox and a deep dive into how we’re creating entire solar systems. And for info on becoming a subscr...
Published Jun 22, 2017
Lead writer Dave Haddock provides insight into one of his favorite systems — Tyrol. Learn about how outlaws came to inhabit this system on the brink of death. Then read Tyrol’s Galactic Guide here. Remember that you can alwa...
Published Jun 21, 2017
Tale of the Unanswered Cry Every day, our understanding of the universe is reforged as new mysteries are brought to light, shifting our perception as readily as the grains of sand within an hourglass. It seems all too often that our tenu...
Published Jun 21, 2017
Greetings Citizens Greetings Citizens, Last week I was at E3 and got to meet many of you also in attendance. Getting to talk with backers face-to-face is probably one of the best perks of my job. If you’ve haven’t heard...
Published Jun 19, 2017
Welcome to Citizens of the Stars, our new weekly program exclusively about you, the Star Citizen Community. Whether through bug reports on the issue council, feedback on the forums, or the creation of content inspired by the game, Star C...
Published Jun 19, 2017
Jump Point Now Available! Attention development subscribers: the June 2017 issue of Jump Point is now available in your subscription area. This month’s Jump Point features a guide to how we set up ship thrusters! That, plus a loo...
Published Jun 16, 2017
Greetings Citizens We would like to invite you, our fantastic backers, to CitizenCon 2947! This is our opportunity to celebrate another year with our community, look back on all that has been accomplished, as well as looking forward t...
Published Jun 16, 2017
Happy Father's Day! Greeting Citizens! Happy Father’s Day! We know the Star Citizen community is full of hard-working fathers… and we think they should play fast, too! In their honor, we’re bringing back two of our...
Published Jun 16, 2017
Chris and Erin Roberts host this week’s episode, which focuses on how serialized variables make networking a game of this size and scope possible. Plus, Los Angeles provides a studio update. And for info on becoming a subscriber, go to...
Published Jun 15, 2017
Get an inside look at the new Item 2.0 code as Mark Abent smashes a bug that’s keeping weapons and even the dashboard from attaching to a turret.
Published Jun 14, 2017
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